Obviously, I am not saying that using a CG for a hatch is necessarily the best method. Admittedly, I use mouse buttons, so I have plenty of CGs to go around and don't feel the loss of CG-real-estate that badly.Ī more theorycrafty explanation: it is shorter to press 0 once to check without leaving your current view (say the main army, which is on P) than to press CtrlShiftP-PP to check and get back to your army. Another, though minor, reason for me is that it feels uncomfortable to leave my main army (or sth else) unattended to check for injects if it could just as well be done at the bottom of the screen. The main reason why I don't check inject progress via cam-keys is that it is easier to spam 9-0-9-0-9 than CtrlShiftP-9-CtrlShiftP-9. Like Etoshi I use a dedicated group (0) for a single hatch to check on inject progress and a group (9) for active tumors or creep queens.
Why have the layered base cams not sufficed for checking injection progress?